GameMaker Studio requires a reasonably modern PC running Windows XP, Vista, 7, or later.
A DirectX 9 (or later) compatible graphics card with at least 32MB of memory is required for most created games.
It requires a screen resolution of at least 1024x768 and 65536 (16-bit) colours (but preferably 32-bit true colour).
Also a DirectX 9 compatible sound card, or integrated sound chip, is required.
It is always recommended that you make sure you have the most recent drivers installed for your system.
GameMaker Studio requires DirectX version 9.0 or later to be installed on your computer. (You can download this version of DirectX from the Microsoft website at: http://www.microsoft.com.) When designing and testing games, the memory requirements can be pretty high (at least 128 MB and preferably more, but this depends on the operating system). When just running games, the memory requirements are less severe and depend a lot on the type of game as well as the resources being used.
Windows 8
- The Professional version of GameMaker: Studio comes with the Windows 8 Native and JavaScript target platforms as additional targets for free. These targets require a Windows 8 OS to run (and for testing), and this can be the main OS or a sub-OS that you can dual boot with Windows 7 (or any other OS you choose to use), however you cannot create a final application for Windows 8 outside of that OS.
You will also need to make sure that you have Microsoft .Net Framework 3.5 installed (.Net 4 is installed as standard with Windows 8, but you may need to install the previous version too)